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MEDIUMGraphite pencil
ModeOnline & Classroom
PREREQUISITEFundamentals of Arts and Portrait
SUBJECTHuman anatomy

  1. TERMINOLOGY: Anterior / front, posterior / back, medial / middle, lateral / opposite, superior / top, inferior / bottom, proximal / closer to the centre, distal / away from centre, deep / covered, superficial / visible, subcutaneous / just below the surface
  2. SKELETON: Bone on the surface as landmarks, skull (cranium, jaw), clavicles, spine (atlas, 7 cervical, 12 thoracic, 5 lumber, 2 tail bone), pelvic, anterior superior iliac spine (ASIS), Scapula, Posterior Superior Iliac Spine (PSIS), legs, femur, tibia, fibula, patella, arms, humerus / triangle at elbow, hands
  3. SYNOVIAL JOINTS: Shape, movement, hinge for flexion and extension(elbow), pivot (elbow), ball & socket (hip / shoulder), ellipsoid (wrist), saddle (thumb), plain (hand / foot)
  4. HUMAN FIGURE PROPORTIONS: Robert Beverly Hale (11.5 cranial), foreshortening agnostic, dynamics of body, width from front, height from side
  5. SECONDARY HUMAN FIGURE PROPORTIONS: Richer (7.5 heads), Loomis (8 heads)
  6. HUMAN FIGURE TYPES: Male, female and kid
  7. HUMAN FIGURE STRUCTURE: Mannequinization, box, cylinder, oval
  8. BALANCE: Gravity, point of contact on ground (single point, two points / line, three points / triangle, four points / quadrangle), weight on point of contacts, centre of support, weight on point and centre of support, centre of gravity, distribution of weight and wideness of base, balance is equal mass / weight on either side, weight distribution on legs and external support
  9. DYNAMICS: Controlled fall or controlled loss of balance, muscle strength against gravity, dynamics of rib cage, pelvic and spine, contrapposto (stretch/squash, high/low, supporting/extended leg), activities, muscle tension
  10. GESTURE: Rhythm (flow / action / motion / movement), contours, longest axis, CSI lines, line of action, tense vs relaxes, directional flow
  11. HANDS: Construction, muscles/ligaments, bones and nerves
  12. FEET: Construction, muscles/ligaments, bones and nerves
  13. TORSO: Rib cage, pelvic, tilt, lean, twist, foreshortening, front, back.
  14. TORSO FRONT: Pectoralis major, latissimus dorsi, serratus anterior, rectus abdominis.
  15. TORSO BACK: Sternocleidomastoid, trapezius, deltoid, infraspinatus, teres minor teres major, rhomboideus major, latissimus dorsi, erector spinae, obliquus externus, scapula.
  16. ARMS: Biceps brachii, triceps brachii, extensor capri radialis longus, anconeus.
  17. LEGS: Construction, muscles/ligaments, bones and nerves.
  18. HEAD: Reilly method, front, side, three quarter
  19. EYES: Construction, socket, sclera, capillaries, iris, pupil, upper lid, lower lid, tear ducts, epicanthal fold, reflection, lashes, orbicularis oculi, brow
  20. NOSE: Glabella (triangle), nasal bone, nasal spine, maxilla, lateral cartilage, alar fat (nostril), septum (wall between nostril), greater alar cartilage (front lob)
  21. LIPS: Philtrum ridges, cupid’s bow, upper/lower vermillion boarder, oral commissures (pintch), lower lip groove, lobes of lower lip, mentolabial furrow if lower lip.
  22. EAR: Helix, scapha, triangular fossa, superior crus, inferiror crus, anti helix, anti tragus, lobule, intertragic notch, tragus, concha cavum, concha cymba, helicis crus
  23. NECK: Omohyoid, clavicle bone / adam’s apple, hyoid bone, levator scapulae, sternohyoid, sternocleidomastoid, trapezius, external jugular vein, sternum
  24. FACE MUSCLES: Temple (frontal belly, corugator supercilii, temporal fascia, superior auricular), nose (procerus, corruganastor suppercilii, nsalis, levator labii superioris), cheek (zygomaticus minor, zygomaticus major, buccinator, masseteric fascia, parotid fascia, risorius), mouth (orbicularis oris, depressor anguli oris, mentalis), neck (trapezius, posterior auricular, sternocleidomatoid, omohyoid, sternohyoid, stylohyoid)
  25. FACE ANGLES: Front, side, tilted up, tilted down, top and bottom
  26. FACE EXPRESSIONS: Happy, sad and angry
MATERIALFor classroom session, bring your own art supplies and laptop with required software for visual arts courses and digital courses respectively
CLASS~40 Hours, spread across 16 sessions
HOME~120 Hours practice
PAYMENT TERMS100% advance payment, which is non-refundable