3D MODELLING, ANIMATION, GRAPHIC DESIGN & VFX DIGITAL COURSE

260,000.00

In today’s digital World, an artist just can’t survive without digital art skills. Join the technology revolution and have an edge over fellow artists.

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Description

 

OBJECTIVE Modeling and Animation of Organic and Inorganic objects
SCOPE
  • DIGITAL SCULPTURING: ZBRUSH user interface, 3D meshes, brushes, sculpturing, stroke, alpha, material, color, light, render, export.
  • GRAPHIC DESIGN: Photoshop (rater image), Coreldraw (vector graphics) and Adobe Illustrator (vector graphics) user interface, Professional quality poster / flyer, logo, magazine / book cover, hoarding, banner, resume design, business letter head, business visiting card, brochure, dangler, advertisement, book design, web banner, website images, packing design, UI/UX design for Mobile Apps, website template design, clip art image, infographic and icon
  • VIDEO EDITING VFX: Adobe Premier (user interface, project, import, timelines, audio & video effects, audio and video transitions, export), After Effects (user interface, import files, text, solid, light, camera, null object, shape layer, adjustment layer, composition, layer, mask, 3D effect, animation, Roto brush tool, puppet tool, render, export video)
  • 3D MODELLING: Autodesk 3DS Studio Max user interface, object modeling, interior design, exterior design, texture & UV workflow, camera, lighting, rendering, quadruped, biped, animation, character poly modeling, character rigging, character animation, human body modelling
DURATION Approximately 288 Hours [Break-up : ZBrush (28 Hrs), Photoshop (28 Hrs), CorelDraw (20 Hrs), AI (20 Hrs), Premier (10 Hrs), AE (28 Hrs), 3Ds MAX (154 Hrs)]. Depending upon your schedule, a participant may consume more sessions, in less number of days. Home assignments and self practice will tentatively consume double or triple the classroom time, which is mandatory for the success of the course.
PREREQUISITE Knowledge of Windows.
CLASSROOM 1 sessions, where each session is for 1 hour. Depending upon your schedule, a participant may consume more sessions, in less number of days say 4 sessions in a week, or 4 sessions in a fortnight etc. Home assignments and self practice will tentatively consume double or triple the classroom time, which is mandatory for the success of the course.
IMPORTANT LINKS